The Good: appearance of game characters are true to the source material, beautiful set pieces, a few visually outstanding scenes
The Bad: overly coreographed fights, tiresome usage of slow motion, plagerises from numerous other movies,offers nothing new in terms of creatures, foes or concepts.
******************Review********************
Paul WS
Anderson takes “style over substance” to its limit in his fifth installment in
the Resident Evil movie franchise. At least half the action scenes are in
slo-mo, similar to the previous franchise entry. What might be more stylish
than slo-mo? Slo-mo in reverse! And that is exactly what the opening sequence
delivers; it wastes almost 5 whole minutes picking up from the previous film:
Umbrella Corporation forces attack the ship that Alice and her friends are on,
there is lots of shooting then Alice
is blown into the water. All that IN REVERSE, then forward again. Alice is captured and trapped in a vast underwater
facility that houses replicas of the world’s major cities like New York and Moscow.
It is revealed that Albert Wesker (the main villain so far) has splintered off
from Umbrella corporation (which is now being run by the artificial
intelligence program “Red Queen”). Alice
must escape, but not before fighting her way from one movie cliché to another.
For those
new to the Resident Evil movie franchise, it is everything you’d expect from a
skewed piece of fan fiction. Paul WS Anderson’s wife, Milla Jovovich, stars as
the ultimate Mary Sue character named Alice;
effectively reducing main characters from the Resident Evil video games to
supporting roles. Stripped of her superpowers, Alice is still unnaturally agile, sickeningly
strong and uncannily durable. Bullets magically miss her, convenient tools and
weapons appear to her when she needs them and her guns never run out of
ammo.
If all the
slow motion scenes were played at normal speed, this already short movie will
be a lot shorter. Its actual narrative is already THAT thin, not to mention
that most of it is a pastiche of scenes and concepts ripped off from other
films. James Cameron’s Aliens, Zack Snyder’s Dawn of the Dead and many others
are blatantly and shamelessly plagiarized. In what I suppose is meant to be a
“smart” reference of a reference, Paul WS Anderson rips off the “X-Ray vision
bone crunching” fighting gimmick that was used in 2009’s Mortal Kombat video
game (not surprisingly, Anderson directed the very first Mortal Kombat movie).
Within the
zombiefied narrative, we are treated to more “startling” revelations that only
serve to muddle up the already messy story of the Resident evil movie
franchise. New creatures pop out of nowhere without any conceivable
explanation, a new zombie infection called “las plagas” is introduced, and we
get unsurprising origin of Alice
and who she truly is. Speaking of zombies, they feature very rarely in this
movie; or at least the traditional human zombies that Resident Evil is known
for. Giant Mutant creatures only make occasional appearances as “mini-bosses”
for Awesome Alice to kill (as usual). Most of the fighting involves Alice,
former Umbrella operative Ada Wong and a mercenary team led by Leon Kennedy going
up against cloned Umbrella troopers including a few familiar faces.
Yes the
special effects are top notch (considering its huge budget), and the slow
motion will keep ramming that fact into your face. But other than that, there
is little else to enjoy about this movie (perhaps some will get off on a near
nude Milla Jovovich’s torture scene). There is no sense of peril for the
characters and even the fight choreography is more like dancing than fighting.
With a
story that feels like a filler episode in a TV series, shallow characters,
blatant plagiarism and a overall “been there done that” feel, Resident Evil
Retribution shows a zombie movie franchise in the literal sense; the same thing
that just keeps coming back from the grave, more mutated than ever. What we have, at best, is a multi million
dollar tech demo for fight choreography, slo mo cinematography and 3D.
*****************Review End******************
Go For it: if you like fight scenes that play out more like a dance than actual combat, self glorifying fanfiction, fancy cinematography or 3D special effects in general
Avoid it: if you crave even an ounce of originality, a sense of tension, narrative competence and well written characters
Entertainment: B-
Story: C-
Acting: B
Characters: C-
Music: C+
Replay value: C
"Brains": D-
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